Intro to Mission Scripting
The second part of the Beginner’s Guide to Modding for games powered by GEM RTS
Learn how mission creation and scripting works in the GEM RTS engine, including gameplay logic, triggers, tasks, and mission setup workflows, demonstrated using Men of War II as an example.
Episode Breakdown:
Player - 0:25
Spawning Units - 1:18
Placing Infantry - 2:30
Simulation Mode - 3:41
Triggers - 5:33
Text Browser - 6:59
Tasks - 9:17
Waypoints - 12:35
Testing - 14:23
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